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Software Engineer

PlayStation GlobalUnited Kingdom, London3w ago
In OfficeEMEATransportationSoftware EngineerC++GitJenkins

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Requirements

• Strong proficiency in C and C++ • Deep understanding of network programming, with emphasis on latency-sensitive applications • Experience with QUIC, WebTransport, or similar transport protocols • Strong debugging, profiling, and performance tuning skills • The following skills and experience are advantageous but not critical • Experience with console or embedded systems development environments • Experience in real-time media pipelines, media codecs, and containers • Knowledge of TLS, encryption, and secure data transport • Experience with Git, Jenkins, or similar CI/CD workflows

Responsibilities

• Develop, optimise, and maintain low-latency network protocol implementations for streaming over QUIC and WebTransport. • Collaborate across teams to integrate and scale protocol implementations within PlayStation platform software. • Investigate, debug, and resolve real-world network issues in complex environments. • Participate in architectural decisions and technical reviews related to protocol design and performance. • Attend periodic in-person workshops or team events (travel required a few times per year). • What We Are Looking For This is an entry to mid-level opportunity. You should bring some of the following skills and experience:

Benefits

• PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. • PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. • The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. • Permanent Position  Flexible Hybrid Working with Periodic On-Site Attendance Location: United Kingdom • Gaming, Developer, and Future Technology (GDFT) are the technology specialists at PlayStation. We build the underlying systems that power core platform capabilities and developer tools. Our mission is to enable world-class gaming experiences by delivering low-level, high-performance technology for PlayStation platforms. • Focused on platform-wide technology development • Room to explore and innovate within performance-critical system areas • Work on cross-regional collaborative projects • Flexible and relaxed working environment, with strong support for hybrid work • Opportunities for extensive professional development, technical conference attendance, and participation in internal hackathons • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. • Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. • Equal Opportunity Statement:

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