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Jobs(26,659)/UI Designer Role(19)/Stellar Entertainment Software Ltd (3) - Lead UI Artist
Stellar Entertainment Software Ltd

Stellar Entertainment Software Ltd - Lead UI Artist

Guildford, England, United Kingdom - Hybrid3w ago
In OfficeStaffEMEAUI DesignerIllustratorVectorAdobe Creative SuiteAdobe XDMentoringDocumentation

Requirements

• What we’re looking to see on your CV and portfolio: • Significant professional experience in UI development across all phases of the game development lifecycle, AAA experience advantageous. • Proven experience leading UI delivery on game projects, including mentoring team members, reviewing work, and driving quality across the discipline. • Strong understanding of UI/UX principles and player-centred design. • Excellent visual design skills, including typography, layout, colour theory, and interaction design. • Strong artistic ability across both 2D and 3D UI creation, with expertise in illustration, iconography, and technical vector artwork. • Experience establishing UI workflows, pipelines, documentation, and style guides that support scalable, high-quality production. • Strong awareness of current and emerging UI/UX trends, with a passion for driving innovation and continuously improving tools, workflows, and processes. • Advanced proficiency with Adobe Creative Suite, including Photoshop, Illustrator, After Effects, and Adobe XD or equivalent UI design tools. • Experience implementing UI in Unreal Engine using UMG. • Great communication and presentation skills, with experience explaining design decisions to multidisciplinary teams, senior stakeholders, and external clients. • Experience planning, prioritising, and managing UI work across multiple projects while identifying risks, dependencies, and delivery challenges. • A collaborative and supportive leadership style, with a passion for mentoring others, fostering team growth, and maintaining a positive, high-performing creative environment. • Passionate about creating industry-leading user experiences while continually raising the quality bar for both the team and the final product. • Basic knowledge of scripting – HTML, CSS, XML, XAML or similar. • Understanding of working within memory constraints, while balancing artistic intentions.

Responsibilities

• Act as a UI craft specialist, providing expert guidance, mentorship, and support to help elevate the quality of UI across the studio. • Champion UI best practices, setting high standards for visual quality, usability, technical implementation, and player experience. • Collaborate with clients, internal stakeholders, and development teams to support UI direction and help shape effective solutions. • Present UI concepts and work, offering informed recommendations and supporting productive client and stakeholder discussions. • Design and create high quality UI assets, including menus, HUDs, icons, buttons, animations, and interactive elements, setting an example for exceptional craft. • Develop and improve UI workflows, pipelines, style guides, and best practices to support consistent, scalable production. • Collaborate closely with designers, artists, engineers, and producers to solve complex UI challenges and deliver polished player experiences. • Review and provide constructive feedback on UI work, helping teams achieve visual consistency, usability, and technical excellence. • Support UI implementation within the game engine, working with engineers to balance creative goals, performance, and technical constraints. • Advocate for strong user experiences by contributing to the refinement of player interactions, accessibility, and usability. • Explore and introduce new techniques, tools, and workflows that improve UI quality and production efficiency. • Share knowledge across the UI team and wider studio through mentoring, feedback, documentation, and best practice development. • Provide expert input on complex UI challenges, helping teams make informed design and technical decisions. • Stay current with industry trends, emerging technologies, and UI/UX practices, bringing new ideas and approaches into studio projects.

Benefits

• What you can expect from us: • Flexible hybrid working (we work 3 days per week on-site) • Holiday Accrual Scheme • International AAA game projects; • Access to cutting-edge hardware; • Discretionary bonus scheme • Private Healthcare Plan incl. Dental and Eye care • Life Assurance • Employee Assistance Programme - Wellness Support • Regular Team Incentives and Social Events • We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know. • We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the UK with the Right to Work here.

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