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Jobs(26,819)/Machine Learning Engineer Role(345)/Bedrock Robotics Inc (3) - Machine Learning Engineer: Perception
Bedrock Robotics Inc

Bedrock Robotics Inc - Machine Learning Engineer: Perception

San Francisco, California, United States5mo ago
In OfficeMidNAArtificial IntelligenceRoboticsMachine Learning EngineerC++RustPythonTraining DevelopmentTensorFlow

Requirements

• Production ML Experience: 3+ years of experience taking deep learning models from research to real-world production using PyTorch. • 3D Geometry & Calibration: You have a deep understanding of SE(3) transformations, homogeneous coordinates, and intrinsic/extrinsic sensor calibration. You understand the math required to project a 3D Lidar point onto a 2D image pixel accurately. • Early Fusion Expertise: Practical experience with architectures that fuse modalities at the feature level (e.g., BEVFusion, TransFuser, PointPainting) rather than just fusing final bounding boxes. • SOTA Object Detection experience with modern transformer-based architectures (DETR, PETR, etc…) including similar temporal models (PETRv2, StreamPETR, …) • Systems Fluency: You are an expert in Python, but you are also comfortable reading and writing systems code in C++ or Rust. You understand memory management and real-time constraints. • Data Intuition: You understand that in robotics, better data alignment often beats a bigger model. You are willing to dig into the data infrastructure to ensure ground truth quality. • Ways to stand out: • Bonus: Voxel/Occupancy Experience: Experience working with occupancy grids, NeRFs, or voxel-based representations for terrain mapping. • Bonus: Top-Tier Research: Published work in conferences such as ICRA, IROS, CVPR, ECCV, ICCV, CoRL, or RSS • Our roles are often flexible. If you don't fit all the criteria, or are in another location (especially one where we have an office like SF or NY) please apply anyway! We'd love to consider you.

Responsibilities

• Design Early Fusion Architectures: Develop and train state-of-the-art models (e.g., BEV-based transformers) that fuse raw Lidar and Camera data to solve for object detection and semantic segmentation. • Tackle "Messy" Physics: Build perception systems robust enough to handle dynamic occlusion (seeing the robot’s own arm/bucket), particulates (dust, snow, rain), and high-vibration conditions. • Deploy to the Edge: Optimize models for inference on embedded hardware. You will debug system-level issues, such as sensor calibration drift and latency bottlenecks. • Collaborating with other teams to create state-of-the-art representations for downstream use cases.

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