• Advance the quality of 3D reconstruction, from research ideas to working methods.
• Work across the full range of reconstruction problems, including geometry, appearance, materials and lighting, sparse or incomplete observations, dynamic scenes, and large-scale environments.
• Build and improve reconstruction methods across the full spectrum, from per-scene optimization to feed-forward models.
• Stay at the frontier of scene representations, implement new ones as they appear, and adopt or extend them where they win.
• Tune losses, priors, and optimization strategies to improve fidelity, robustness, and efficiency.
• Build rigorous evaluations on public and internal benchmarks, and use them to drive decisions.
• Collaborate with research and engineering colleagues to bring successful methods into production systems.