skydance - Senior Rendering Engineer
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Requirements
• Strong knowledge of shader languages and GPU hardware, and performance analysis tools • Authorization to work in the United States • Degree in Computer Science or related fields, or equivalent experience • Experience with multi-disciplinary work with large-scale game engine architecture • Strong work ethic, self-motivated and self-directing, strong communication skills • Experience with deep performance optimization and tuning • Prior work, personal or professional, that shows exceptional insight and skill of execution • The annual salary range for this position in Los Angeles is $155,000 – $185,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. • We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. • #Interactive #LI-hybrid #Remote • Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. • Recruitment Fraud Alert • It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
Responsibilities
• Architect, refactor and maintain rendering pipelines and features • Design, write, debug and refine rendering systems, features, tools and infrastructure as needed • Work with the technical art team to develop specifications and new graphics features • Optimize graphics and effects to maximize performance and efficiency on CPU and GPU. • Optimize systems for performance across a wide range of devices, from mobile to PC to High-end consoles • Advanced knowledge of C++ programming language applied in various areas of project development, other • languages are a plus
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