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Jobs(38,923)/Audio Engineer Role(37)/Eleventh Hour Games (8) - Senior Sound Designer
Eleventh Hour Games

Eleventh Hour Games - Senior Sound Designer

Remote - Americas2mo ago
RemoteSeniorNAAudio EngineerGitHub

Requirements

• 5+ years of experience in professional game development as a Sound Designer • High proficiency with Fmod Studio, and digital audio workstations (Reaper/Pro Tools etc.) • Exceptional skills in sound design and music implementation for games • Strong collaborative skills with other departments (design, production, QA) • Can provide examples of previous work • Experience in Github or other version control software and tools • Familiarity with ARPGs, live-service pipelines, and multi-team collaboration • Reasonable Accommodation • KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process. • EEOC statement • KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type. • Due to recent scams, our recruiters will only reach out to you via @eleventhhour.games, @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected].

Responsibilities

• Create and implement outstanding sound effects and bring the overall soundscape to the highest quality • Design audio with the intention to foster a satisfying experience for players while maintaining the established aesthetic of the soundscape • Self-sufficiently manage your workload and maintain thorough communication with the audio team • Design exciting combat sound effects for players and enemies including magic, melee and enemy vocals • You will closely collaborate with other disciplines like level design, game design, VFX, animation, programming, to create an emotional and high-quality experience for the players.

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