• What we’re looking to see on your CV:
• Proven experience as a Technical Artist, and evidence of working on shipped titles
• Demonstrable proficiency in Unreal Engine, Maya, or 3DS Max and other applicable tools
• Experience with scripting languages (C++, Python, MEL, or similar) to improve workflows and automate tasks
• Strong understanding of shaders, lighting, and rendering techniques and demonstrates an interest in leading edge methods used by the best studios around the world
• Excellent problem-solving skills and ability to work collaboratively in a team environment
• A passion for games and a desire to create visually stunning experiences
• C++ skills would be beneficial, but not essential