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Jobs(31,365)/Game Designer Role(37)/Hangar 13 (1) - Senior Gameplay Designer
Hangar 13

Hangar 13 - Senior Gameplay Designer

Brighton, England, United Kingdom3mo ago
In OfficeSeniorEMEAGame DesignerConfluenceDocumentation

Requirements

• Passion for owning and iterating on mechanics that meet the project vision and deliver the highest quality gameplay experience. • Possesses a first-principles approach to design, with the ability to break down complex problems and prioritize requirements to achieve the desired gameplay feel within the project’s vision and scope. • Self-sufficient and a proactive problem-solver who persistently and consistently resolves blockers and finds solutions independently - but not at the expense of collaboration • Highly capable of communicating with and being mindful of the needs of and effects to other stakeholders (e.g. programming, animation, tech anim, AI) across multiple locations • Strong understanding of balancing and tuning systems to achieve the target feel of a feature • High level of technical expertise with strong provable scripting ability • Shipped one or more AAA game titles in a Gameplay / 3Cs Design role or similar • You Might Also Have: (desirable skills - 5 bullet points max.) • Experience working with Unreal Engine • Previous programming experience or familiarity with text-based scripting • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus • Hangar 13  prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

Responsibilities

• Owning player character systems, mechanics and features. You are expected to continuously shepherd, develop, progress and iterate the gameplay topics that you are responsible for. • Pitching, prototyping, implementing and polishing moment-to-moment and minute-to-minute gameplay mechanics • Continuously collaborating with stakeholders to ensure feature direction and development is aligned and on-track, and dependencies consistently accounted for. • Proactively identifying and mitigating potential issues or risks with your features before they impact the team. • Continually ensuring the effective utilization of your features in the game through proactive evangelism and skillful communication with studio team members • Thoughtfully analysing, validating and incorporating feedback from the team and external user testing • Authoring and maintaining well-written, quality design documentation

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