Gram Games - Game Architect
Requirements
• Bachelor’s degree in Computer Science or related field. • 15+ Years of experience in software development or similar role • To be an outstanding expert in technical architecture and programming • Prior experience on system design and backend integration is a must • Must have strategic understanding of game design and be able to engage in projects encompassing creative and technical art teams • Must have hands on problem solving approach at debugging to resolve complex technical problems • Experienced in performance management, talent acquisition, mentoring processes within technology teams • Experienced in stakeholder management and facilitation
Responsibilities
• Define architectural standards and frameworks for software development. • Spearhead the development of critical systems that require high reliability. • Contribute technical roadmaps and strategic planning sessions. • Evaluate and adopt new technologies to solve business needs. • Facilitate knowledge sharing and skills development across the engineering team. • Maintain oversight of project timelines and deliverables to ensure quality. -Provide technical leadership and mentorship to software developers. • Ensure the technical feasibility and resource allocation for new game features. • Conducts and leads highly complex projects which requires technical harmonization of multiple systems and other disciplines. • Contributes to corporate level technical programs and represent the studio's technical views.
Benefits
• Highly competitive salary • Private medical care • Company bonus scheme • Awesome onsite chef serving breakfast, lunch, and lots of treats (naughty and nice) • Life insurance and a favorable pension scheme • Healthcare cash plan including dental and optical coverage • Amazing tech to work with and consoles to play and relax with everywhere you look!
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