wagey.ggwagey.gg
30,534  jobs30,534  jobs
Browse Tech JobsCompaniesFeaturesPricingFAQs
Log InGet Started Free
Jobs(30,534)/Game Designer Role(37)/Rocket Science Group (2) - Game Engineer - Unreal - 3 Month FTC - Remote UK
Rocket Science Group

Rocket Science Group - Game Engineer - Unreal - 3 Month FTC - Remote UK

Brighton, England, United Kingdom1w ago
In OfficeEMEASoftwareGamingGame DesignerGame DeveloperC++Mentoring

Requirements

• Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices. • Engineering Excellence: • Breadth of Experience: Comfort working across different systems and disciplines within game development, with a generalist mindset. • Team Collaboration: Strong communication skills and the ability to work collaboratively with engineers, designers, producers, and project leads. • Team Collaboration: • Problem Solving: A proactive and thoughtful approach to identifying, diagnosing, and resolving technical challenges. • Problem Solving: • Passion for Gaming: A genuine enthusiasm for games and a desire to help create engaging, high-quality experiences for players. • Passion for Gaming: • Interest in Learning: Curiosity and eagerness to learn new technologies, engines, and practices to remain adaptable and effective. • Interest in Learning: • WHAT YOU MAY ALSO HAVE: • Console Experience: Experience developing for current-generation consoles such as Xbox Series X/S, PlayStation 5, or Switch. • Mentorship Skills: Experience supporting or mentoring less experienced developers as they build new skills. • Stakeholder Communication: Experience working with internal or external partners to gather feedback, provide technical input, and solve problems collaboratively. • Stakeholder Communication: • WHAT WE CAN OFFER: • WHAT WE CAN OFFER: • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: • Competitive Salary and Benefits Package: • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! • Annual Research Credit: • Professional Development: We offer annual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. • Professional Development: • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! • Work-Life Balance: • Office Perks: In addition to everything above, we also provide:

Responsibilities

• Feature Development: Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines. • Feature Development: • Generalist Development: Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs. • Generalist Development: • Critical Problem Solving: Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems. • Critical Problem Solving: • Technical Design: Collaborate with designers, artists, and product leads to break down requirements and deliver practical, player-focused solutions. • Technical Design: • Code Review: Participate in code reviews, provide constructive feedback, and help maintain high standards of code quality and maintainability. • Code Review: • WHAT WE VALUE: • Strong Technical Skills: Professional experience developing games using modern game engines, with proficiency in C++ or similar languages and solid mathematical fundamentals.

Benefits

• Weekly Team Lunches • Snacks, Including the Good (Yorkshire) Tea • Fully Equipped Team Lounge, Including our Favourite Consoles and Games • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves! • A FRIENDLY NOTE FROM THE RECRUITMENT TEAM: • Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Apply in one click

Upload My Resume

Drop here or click to browse · Tap to choose · PDF, DOCX, DOC, RTF, TXT

Apply in One Click
Apply in One Click

Similar roles

skydanceskydance - Senior Gameplay Engineer1w ago
·California (Remote) - Hybrid·$150k - $180k/year
In OfficeNASeniorCybersecurityMediaGame DesignerReportingC++Talent AcquisitionMentoring
teamLFGteamLFG - Senior Game Engineer - Graphics2mo ago
·United States, Remote - Hybrid·$160k - $160k/year
In OfficeNASeniorGame DesignerC++
teamLFGteamLFG - Senior Gameplay Engineer – Gameplay Tools3mo ago
·United States, Remote - Hybrid·$160k - $160k/year
In OfficeNASeniorGame DesignerC++
Gram GamesGram Games - Game Architect2d ago
·London, UK
In OfficeEMEAPrincipalSoftwareGame DesignerResource AllocationTeam ManagementPerformance ManagementTalent AcquisitionMentoringStakeholder ManagementStrategic Planning
ZyngaZynga - Game Architect1w ago
·London, UK
In OfficeEMEAPrincipalSoftwareGame DesignerResource AllocationTeam ManagementPerformance ManagementTalent AcquisitionMentoringStakeholder ManagementStrategic Planning
rocketscienceggrocketsciencegg - Senior / Principal Game Engineer3w ago
·Cardiff, Wales, UK - Hybrid
In OfficeEMEAPrincipalDiagnosticsGamingPrincipalGame DesignerC++C#Partnership DevelopmentLinear
ScopelyScopely - Senior Combat Designer4w ago
·ES - Barcelona, Spain; GB - London, United Kingdom; IE - Dublin, Ireland - Hybrid
In OfficeEMEASeniorPaymentsGamingCo-opGame DesignerSQLRPGGoMentoringGoogle Sheets
thatgamecompanythatgamecompany - Technical Game Designer3w ago
·Los Angeles, California, United States - Hybrid·$80k - $80k/year
In OfficeNAGame DesignerC++C#
Growe TalentsGrowe Talents - Gamification Manager for JugaBet Client2d ago
·Remote - Americas
RemoteNAMidGame DeveloperGame DesignerProduct MarketingReportingStakeholder Management

Browse more by category

Show 37 moreGame DesignerShow 16 moreGame DeveloperShow 798 moreC++Show 1,126 moreMentoring
Privacy·Terms··Contact·FAQ·Wagey on X