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Scopely

Scopely - Art Lead, New Game (AAA RPG)

GB - United Kingdom - Hybrid1mo ago
In OfficeStaffEMEAPaymentsGamingCreative LeadMandarinRPGStorytellingGo

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Requirements

• 7+ years of professional game art experience, with at least 2+ years in a lead or senior role • f professional game art experience, with at least 2+ years in a lead or senior role • Experience working on AAA action RPGs or fantasy titles or high-end action RPGs on mobile or PC • AAA action RPGs or fantasy titles or high-end action RPGs on mobile or PC • 3D Game Development Expertise and deep understanding of real-time game development • real-time game development • Strong visual fundamentals (composition, color, lighting, anatomy, material definition) • Comfortable doing hands-on paintovers and async visual problem-solving • Excellent written and verbal communication skills, especially for giving clear, constructive feedback • Experience working with established IPs and navigating approval pipelines • Experience working with teams in China or across multiple time zones • Familiarity with Unity pipelines and tooling • Passion for low-fantasy / grounded worlds • Mandarin proficiency • Please include a portfolio or PDF/links to examples of your work in the application. • At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. • Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. • Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. • Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com. • Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice. • Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Responsibilities

• Art Direction & Visual Quality • Uphold and evolve the game’s visual identity, tone, and worldbuilding • Ensure a cohesive visual experience across characters, environments, VFX, and UI • Composition (visual, gameplay, and cinematic) • Lighting, materials, and atmosphere • Environmental storytelling and realism • External Studio Leadership • Partner with our external development studio to guide and coordinate art quality across characters, environments, VFX, UI, and more to achieve AAA-quality output • AAA-quality output • Help establish and maintain efficient art workflows, feedback loops, and quality standards across time zones • Translate creative vision into clear, actionable direction for external teams • clear, actionable direction for external teams • Quality Bar & Visual Development • Perform paintovers, visual callouts, and written feedback to elevate the art to a AAA-quality bar • Identify visual risks early and proactively course-correct to maintain style, readability, and polish • Help define and uphold the game’s visual style, ensuring consistency across all art deliverables • Art → Game Translation • Work closely with Tech Art, Design, and Production to ensure: • Art is fully functional in-engine • fully functional in-engine • Assets meet performance and gameplay readability standards • performance and gameplay readability standards • Final in-game execution • Feedback & Communication • Review art submissions and playtest builds to provide concise, actionable feedback that is clear, respectful, and actionable • Translate high-level creative direction into concrete, production-ready visual guidance for our Shanghai studioCollaborate with internal stakeholders to ensure art supports gameplay and performance needs • IP Holder Collaboration • Partner with our IP holder to establish visual guidelines, approvals, and feedback • Clearly interpret and relay art feedback to the development team, helping them understand intent and constraints • Ensure all art content aligns with established IP canon, while still meeting gameplay needs and driving towards a world-class player experience

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