• What we’re looking to see on your CV:
• Proven experience as an Associate Art Director or Lead Artist on released game projects within the AAA space.
• Exceptional portfolio showcasing a strong understanding of artistic fundamentals, including composition, lighting, and visual storytelling.
• Proficiency in industry-standard art tools (e.g., Photoshop, Maya, Blender, ZBrush, Substance Suite) and game engines (e.g., Unreal Engine).
• Strong leadership and mentorship skills, with a track record of guiding and developing artistic talent.
• Excellent communication skills, with the ability to clearly convey artistic vision and provide constructive feedback across multiple disciplines.
• Ability to balance creative ambition with production realities and technical constraints to deliver high-quality results on time.
• Strong understanding of the game development process and the intersection of art and technology in game production.
• Experience working on large-scale, open-world, or multiplayer games.
• Knowledge of advanced rendering techniques and tools (e.g., shaders, lighting systems).
• Experience in developing art pipelines and workflows that improve productivity and efficiency.
• Passion for video games and a strong understanding of the latest industry trends in game art and visual styles.