seconddinner - UI/UX Director, Unannounced Super Fun Video Game
Responsibilities
• Provide leadership for the mobile game's UI/UX, ensuring alignment with the game's creative vision and player experience goals. • Lead and direct the UI/UX team. • Collaborate closely with game designers, artists, and developers to integrate UI/UX seamlessly into the overall game design. Work with the team to redesign things that you think are going to make the UX bad. Or help them redesign it. • Implement player feedback to refine and optimize the UI/UX throughout the game development process. • Develop and maintain design documentation for UI patterns and elements. • Document and communicate design decisions, rationale, and guidelines to ensure a shared understanding among the development team. • Create interactive prototypes and wireframes to test and iterate on design concepts. • Design tests and utilize data to refine and optimize the UI/UX throughout the game development process. • Direct motion design through storyboards or prototypes for fun and intuitive UI transitions and interactions • Make it look and feel great • Put it in the build • Does this sound like you? • You have crafted intuitive and fun User Interfaces on Mobile • You have experience in Match-3 or other puzzle games • You can render high quality UI elements • You get people psyched about your bold new ideas • Everyone who works with you says “oh wow, they’ve got this”. • You like working directly in a game engine • If so, please apply, because if not, we will be really sad that we missed out on getting to meet you, and then you’ll feel all this guilt, and it’ll weigh on you, and you know what, it really is just better if you apply. • The total compensation for this position includes a new hire offer base salary range of $220,000 - $260,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses. • Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. We can answer any questions about new hire total compensation during the hiring process. • An overview of the benefits and perks at Second Dinner: • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans • 401(k) contribution with no waiting period • 16 weeks paid parental leave with no waiting period • Home office improvement bonus • Paid Vacation & Sick time • Up to 10 BetterHelp sessions covered each benefits plan year • Remote-first with core overlap hours between 10AM and 4PM PT • Company Summer Holiday shutdown (week of July 4) • Company Winter Holiday shutdown (Dec 25-Jan 1) • Company Events - In-person all-hands gathering, and virtual events throughout the year
Benefits
• Upload your resume here to autofill key application fields. • Drop your resume here! • Parsing your resume. Autofilling key fields... • We highly recommend a cover letter, so we can get to know you better :) • or drag and drop here • Not currently, but I am relocating to the USA • How many years of experience do you have in UI/UX Design? • How many years of experience do you have in MOBILE GAMES UI/UX Design? • How many years of experience do you have as a director or lead? • Which tools do you like to use in your UI/UX process? • What are your thoughts on AI in UI/UX? • What games have you previously contributed to shipping?
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