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Jobs(26,616)/DevOps Engineer Role(115)/Rushdown Studios (1) - DevOps Engineer
Rushdown Studios

Rushdown Studios - DevOps Engineer

United States (Remote) - Hybrid$100k - $150k1w ago
In OfficeNAAsset ManagementCloud ComputingDevOps EngineerEcosystem ManagerPythonPowerShellGroovyAzurePipeline ManagementKubernetesDockerDatadogPrometheusGoJenkinsTeamCityAzure DevOpsAWSGCPGitTerraformBicepCloudFormation

Requirements

• Four (4) years of professional experience with Microsoft Azure. • Experience scripting with languages like Python, PowerShell, or Groovy. • Experience with containerization and orchestration (e.g., Docker, Kubernetes). • Understanding of game packaging and deployment requirements for different platforms. • Experience compiling code and/or managing pipelines that compile code. • Experience monitoring and profiling applications (DataDog, CloudWatch, Prometheus) • Ability to debug unexpected issues that arise during development. • Willingness to selflessly put player experiences first before even your own code and ego. • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team. • Nice-to-Haves • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects. • Experience working with additional cloud providers (e.g., AWS, GCP). • Knowledge of game development workflows and asset management. • Experience with the Go programming language. • Experience running multi-cloud applications. • Previous work using version control for game development (e.g., Perforce, Git LFS).

Responsibilities

• Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP). • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates. • Promote cloud security best practices and compliance requirements for gaming infrastructure. • Design and develop CI/CD pipelines for builds and deployments. • Respond to live support issues for a live-service game. • Empower multiple teams through development environment automation.

Benefits

• Compensation: $100,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set. • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure • Medical, Dental, and Vision Insurance • Annual Video Game Budget • 401(k) Retirement Plan • Paid Parental Leave • EEO Statement • At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

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