fleek - Staff Product Designer
Requirements
• Exceptional craft and execution. Mobile-heavy, consumer-grade design at the highest level, delivered fast, with a portfolio of real-world product work that evidences your skills. • Worked design-systems experience. You've built and governed a design system in production, not just contributed components to one. This is a primary signal for us. • An AI-first mindset. You use AI instinctively in your own workflow and you're excited to design the system layer that AI agents will build product from. • End-to-end ownership. Discovery, interaction design, visual design, prototyping and engineering handoff, with fluent PM and engineering partnership throughout. • Genuine Staff/Principal altitude. You've worked as part of a product design team (not a career solo designer), you set the bar across an area rather than a single surface, and you've raised other designers' skill level. • Proven business impact. A track record of meaningful impact on both the product and the business grounded in first-source customer insight. • A genuine excitement for making secondhand fashion feel like the best consumer product its users own. • You can code, or you're technically fluent enough to work close to the codebase • Exec-ready communication and experience partnering with founders on longer-term vision • Experience designing for mobile-only users in emerging markets • WHAT YOU'LL GET • Competitive salary plus performance bonus • Generous equity: being on Fleek means you'll own a part of it • Comprehensive healthcare coverage • A collaborative team in a lovely office in the heart of East London • Access to founders. We're a small team and they're heavily involved (and good fun!) • Exclusive employee discounts to buy on Fleek • Access to borrow any item from our collection of vintage and reworks in the office
Responsibilities
• Set the craft bar: own the design bar across a priority product area, deliver quickly while holding a high bar, intervene when the bar slips and coach craft into others. • Unblock product delivery: take a priority surface off the bottleneck, clear the design work blocking its PMs and establish a reliable design-review rhythm with product and engineering. • Build the AI-first design system: own the design system end to end and establish its governance, so consistency scales across surfaces and engineers and agents can pull from it in agentic workflows. • Lead discovery: drive the research cadence, get in front of customers directly, prototype as a way of asking questions and shape product direction through design insight with strong PM support around you. • Design for a multi-sided marketplace: hold buyer, supplier and ops experiences at once with mobile-heavy, consumer-grade craft across every surface. • Own end to end: discovery, interaction, visual, prototyping and engineering handoff, with the technical fluency to understand how your design decisions land in the architecture and codebase. • Raise the whole team: partner fluently with PMs and engineers, and lift the craft of the designers around you so the bar rises beyond your own surfaces.
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