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Jobs(31,341)/Product Designer Role(547)/USMobile (3) - Lead Product Designer
USMobile

USMobile - Lead Product Designer

London1mo ago
In OfficeStaffEMEAFintechProduct DesignerCoachingMentoringStakeholder ManagementGovernance

Requirements

• 10+ years experience as a Product Designer, including significant time operating at a senior/staff/lead level in fast-paced environments. • Deep experience in consumer facing technology, fintech, or platform products, with a portfolio that shows range across strategic and executional work. • A demonstrated ability to make and defend strategic design decisions — balancing user needs, business goals, and technical constraints — and to influence roadmap and prioritization conversations at the leadership level. • A strong, well-articulated point of view on design quality, backed by research, data, and experience, along with the ability to teach that point of view to others. • Proven experience mentoring, guiding, or informally leading other designers — through critique, pairing, career conversations, or setting team-wide standards. • Craft user-friendly, delightful experiences with an exceptionally high bar for visual polish, information architecture, and cognitive load. • Comfort operating with ambiguity — able to bring structure and strategic clarity to 0-to-1 problems with incomplete information. • Autonomously ship features from 0 to 1 with a high bar for IA, UX, UI, and final visuals, while also stepping back to ensure the broader system stays coherent. • Strong stakeholder management skills — able to represent design's perspective persuasively in front of executives, PMs, and engineering leads.

Responsibilities

• Lead the design vision, execution and strategy across all user-facing surfaces, including rebrands and redesigns • Own the end-to-end experience and vision for a new desktop web app (rebranded components, UX upgrades) • Set the design direction in partnership with brand and marketing for new marketing pages (rebranded components, IA, UX upgrades) • Define the rituals, review processes, and culture that increase the velocity and quality of the design team. • Be the standard-bearer for mindful, high-craft EPD collaboration — modeling and teaching it to others. • Partner with product and executive leadership to define design's role in company strategy, not just execute against a roadmap handed to you. Weigh in on what we build, not only how. • Be a recognized point of view within the org (and ideally externally) on design quality, systems thinking, and product craft. Set direction on design principles and standards that outlast any single project. • Actively coach other designers, giving thoughtful critique, unblocking their thinking, and helping them grow their judgment — not just their output. Be the person others go to when a design problem is genuinely hard. • Lead the definition of new components and the redesigned app experience across Mobile. • Own and guide a new design system (web, mobile, marketing) post-rebrand, and establish the governance model for how it evolves.

Benefits

• Annual Offsite to hack & meet the team. 2024 Japan. 2025 Hawaii. • Must current'y have or willing to create their own entity. • Gym reimbursement • Commute reimbursement • Flexible working hours • Professional development stipend • Flexible time off

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