onebrief - Staff Game Play Engineer, Battle Road
Requirements
• Experience with military simulation, constructive modeling, or defense software • Familiarity with entity component systems or simulation-at-scale architecture • Experience working on real-time-strategy (RTS) games • Experience working alongside government customers • Notice to Third Party Recruitment Agencies • Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.
Responsibilities
• Own and drive gameplay systems architecture across AtomEngine, providing technical direction on complex, cross-cutting problems • Provide architectural input across multiple concurrent projects — raise the quality ceiling and hit rate on feature delivery • Collaborate closely with designers and PMs to shape features from concept through delivery, ensuring technical feasibility, performance, and schedule alignment • Implement and optimize gameplay systems using Godot, GDScript, and C++ • Design with a deep understanding of client/server architecture, state replication, latency, and scale • Partner with QA and testing teams to validate features, identify edge cases, and drive quality outcomes • Mentor mid and junior engineers — invest in the team's growth, not just your own output • Write and maintain clear technical documentation to support long-term maintainability and cross-team collaboration • WHAT WE LOOK FOR • 7+ years of game engine or gameplay engineering experience, with demonstrated Staff or equivalent scope • Deep familiarity with and experience tailoring game engines — Godot, Unity, Unreal, or custom • Sees and cultivates emergent behaviors across multiple interacting systems • Experience shipping and supporting live service games at scale • Proven ability to architect complex gameplay systems and communicate technical decisions to cross-functional stakeholders • Track record of raising engineering quality and velocity across a team, not just within your own work • Low ego — you're here to make the product and the team better • U.S. Citizenship required due to federal contract requirements
Benefits
• Staff Game Play Engineer$205K – $255K • Offers Equity • Equity: Share in the company's success. • Equity • Flexible Work Environment: Remote-first organization* with flexible work hours and unlimited PTO.(*note that some roles are in-person, on-site with customers) • Flexible Work Environment • Comprehensive Health Coverage: Health, dental, vision, and life insurance. • Comprehensive Health Coverage • Retirement Plan: 401(k) plan with company match to secure your future. • Retirement Plan • Parental Leave: 8 weeks at 100% regardless of state. • Parental Leave • Company Retreats: Annual company summit trips. • Company Retreats • Upload your resume here to autofill key application fields. • Drop your resume here! • Parsing your resume. Autofilling key fields... • Please enter your legal name. • Please enter your preferred name. • or drag and drop here • Not all roles require clearance, but knowing your current clearance status is always helpful for us. • NO, I currently do not hold active security clearance. • YES, I currently hold an active security clearance. • Decline to self-identify • Hispanic or Latino - A person of Cuban, Mexican, Puerto Rican, South or Central American, or other Spanish culture or origin regardless of race. • Hispanic or Latino • White (Not Hispanic or Latino) - A person having origins in any of the original peoples of Europe, the Middle East, or North Africa. • White • Black or African American (Not Hispanic or Latino) - A person having origins in any of the black racial groups of Africa. • Black or African American • Native Hawaiian or Other Pacific Islander (Not Hispanic or Latino) - A person having origins in any of the peoples of Hawaii, Guam, Samoa, or other Pacific Islands. • Native Hawaiian or Other Pacific Islander • Asian (Not Hispanic or Latino) - A person having origins in any of the original peoples of the Far East, Southeast Asia, or the Indian Subcontinent, including, for example, Cambodia, China, India, Japan, Korea, Malaysia, Pakistan, the Philippine Islands, Thailand, and Vietnam. • Asian • American Indian or Alaska Native (Not Hispanic or Latino) - A person having origins in any of the original peoples of North and South America (including Central America), and who maintain tribal affiliation or community attachment. • American Indian or Alaska Native • Two or More Races (Not Hispanic or Latino) - All persons who identify with more than one of the above five races. • Two or More Races • Hispanic or Latino • White (Not Hispanic or Latino) • Black or African American (Not Hispanic or Latino) • Native Hawaiian or Other Pacific Islander (Not Hispanic or Latino) • Asian (Not Hispanic or Latino) • American Indian or Alaska Native (Not Hispanic or Latino) • Two or More Races (Not Hispanic or Latino) • I identify as one or more of the classifications of protected veteran listed above • I am not a protected veteran
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