• Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
• Comfort operating in ambiguous and unregimented environments
• Experience designing complex RPG systems and player perks and abilities.
• Experience as a Technical Designer, Systems Designer, Gameplay Designer, or similar role.
• Strong problem-solving skills with the ability to debug, optimize, and refine design logic.
• Experience working on FPS, immersive sim, roguelike, or systems-heavy action titles.
• Shipped at least 1 AA+
• Eager to take ownership over features and systems and see them through to completion.
• Likes Sci-Fi and Horror media.
• We are on the lookout for rockstars that are highly self-accountable. As this is a smaller team, there won’t be a lot of hand-holding as production begins to ramp up. If this kind of challenge excites you, we invite you to apply!