Voldex Games - Game Designer - Brookhaven
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Requirements
• Experience using Roblox Studio (professionally or personally) • Strong understanding of systems design, progression loops, and live operations • Experience designing features that improve retention, engagement, and monetization • Proficiency in writing clear, actionable game design documentation, including flows, configs, and feature specs • Ability to create basic wireframes, player flows, or annotated mockups to communicate UX intent • Experience using data and community insights to inform design decisions • Excellent communication and collaboration skills across disciplines (art, engineering, product, analytics) • Passion for roleplay and simulation games, from DnD to The Sims to any world where players can act, build, and tell their own stories • Ability to work collaborative hours aligned to EST–PST time zones • Prior experience shipping updates or full games on Roblox • Professional experience with digital roleplay games (e.g., the Sims) • Experience with tabletop roleplay games (e.g., DnD) • Professional game design experience in live service or free-to-play environments, particularly roleplay or simulations • Degree in Game Design, Interactive Media, or a related field • While experience with the following tech stack is NOT expected or necessary for candidates, please see below Voldex’s tech stack in case you are interested: • Roblox Studio • Snowflake/dbt/tableau • Remote / Timezone: EST / PST working hours required • Travel: 2-3x / year (RDC + team meet-ups) • Hiring Regions: Canada, LATAM, UK
Responsibilities
• Review existing systems and designs across Voldex games (particularly Brookhaven) to identify areas for improvement and propose actionable design solutions. • Write and maintain clear, actionable design documentation to support implementation across engineering, art, and production. • Collaborate closely with product managers and analysts to translate game data and player feedback into impactful gameplay changes. • Contribute to the design and iteration of new features, including roleplay tools like props and avatar editor, live events, and new roleplay content • Balance new and existing systems to ensure fairness, engagement, and monetization goals are met. • Participate in ongoing competitive research and player testing to stay informed on top Roblox experiences and identify feature opportunities or risks. • Support live operations by proposing, tuning, and evaluating events, limited-time modes, and monetization strategies.
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