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Jobs(38,923)/Systems Engineer Role(227)/thatgamecompany (13) - Lead Systems Designer (Economy and Engagement Focus)
thatgamecompany

thatgamecompany - Lead Systems Designer (Economy and Engagement Focus)

Los Angeles, California, United States - Hybrid$98k - $98k4mo ago
In OfficeStaffNASystems EngineerC#C++Mentoring

Responsibilities

• Lead the design and evolution of core systems such as in-game economies (large and small), progression, rewards, and feature loops that drive long-term engagement • Design and implement interactive features and gameplay patterns with a focus on simplicity and relatability • Collaborate across disciplines — with engineering, art, and production — to ensure designs are holistic, feasible, and aligned with creative goals • Analyze player data and behavior to tune economies and experiences that inspire players to return for years to come • Mentor and manage a small number of designers, helping them grow and thrive in a collaborative environment • Drive and evangelize best practices in systems design, economy balancing, and live feature iteration • Help improve and extend internal design tools and pipelines to empower the full design team • You Might Be a Fit If You: • Have deep experience designing and tuning systems for live games, including progression mechanics, currencies, economies, and player engagement loops • Are skilled in both conceptual design and hands-on implementation (e.g., using scripting or prototyping tools to bring systems to life) • Think holistically about feature ecosystems and their impact on player motivation and long-term retention • Thrive in small, collaborative teams and are comfortable wearing multiple hats • Have experience mentoring or managing other designers, even in a flat or hybrid leadership model • Care deeply about the player experience and designing systems that are meaningful, ethical, and fun • Extensive experience with live games and economy design • Strong background in systems design, meta systems, and player progression • Experience balancing game systems based on player feedback and analytics • Ability to understand complex variable-driven relationships and how to use them to create simple, relatable gameplay • Experience working in 3D engines (Unity, Unreal, or similar) • Code literacy to read and understand scripts and do minor tweaks • Familiarity with multiplayer and online game systems • Proficiency in scripting languages or light programming (e.g., C#, C++, or visual scripting) • Seek adventure and uncertainty in exploring experimental and risky game concept • Familiarity with rapid iteration and data-informed design decisions • Experience integrating monetization thoughtfully within player-centric systems • Have a desire to create meaningful, enriching experiences that touch and inspire players • A strong desire to work directly with data scientists to create a deep understanding of players that helps everyone create better player experiences

Benefits

• Paid Time Off, Holidays, and Two Weeks Winter Break • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. • Pet Insurance for those who need it too. • Compassionate leave for employees who needs to take care of their family members • Pre-tax wellness stipend • Pre-tax work from home stipend • Access our savings plan (401K program) with company match • Mental health resources including Headspace membership and Employee Assistance Program (EAP) • Discount portal for everyday goods and services • Employee inclusive and diversity initiatives such as Grow Together + FDX (First Day eXperience) • Support for personal professional development • We look forward to meeting you! • Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

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