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Jobs(26,991)/Junior Engineer Role(59)/Atari (10) - Senior Generalist Engineer (Video Games)
Atari

Atari - Senior Generalist Engineer (Video Games)

Remote - Atari - US (Remote); Implicit Conversions$110k - $130k4w ago
RemoteSeniorNAGamingMaterialsJunior EngineerLuaPythonAssemblyC++SIMD

Requirements

• 5 - 8 years of generalist engineering experience, with a strong interest or background in video game development. • Strong scripting language skills (Python, Lua, etc.). • Excellent C/C++ skills and a deep understanding of computer architecture, including CPU/GPU behavior and memory management, threading, and SIMD techniques. • Experience building and optimizing software across multiple platforms . • Clear communicator who works well in a remote team and takes initiative when solving problems. • Experience with static recompilation techniques. • Hands-on experience with reverse engineering and debugging tools such as Ghidra. • Genuine passion for retro games and emulation. • Experience with game emulation or cross-platform ports (commercial or open source like libretro), including creating modifications/patches for classic games. • Familiarity with assembly languages (such as x86, ARM, or MIPS) and binary analysis. • Understanding of modern GPU rendering pipelines (DX12, Metal, Vulkan, etc.) • Target: $110k - $130k • Target:

Responsibilities

• Own the complete lifecycle of our emulators and tools, including development, maintenance, and expansion. • Maintain our CI/CD pipeline, install new tools, update machines, write and monitor scripts. • Optimize games to ensure they are performant on target platforms. • Own the end-to-end process for debugging platform compatibility issues. • Drive the complete reverse engineering process for games—from patching bugs and replacing media to adding achievements/trophies and modern enhancements. • Influence the team’s best practices, propose architectural improvements, and technically mentor other engineers.

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