• Strong interest in game design, level design, player psychology, and data science
• Clear understanding of how difficulty design, gameplay flow, and economic systems influence retention and monetization
• Ability to analyze quantitative metrics (e.g., win/loss rates, ARPDAU, Expected Value, retention deltas) and translate insights into actionable design decisions
• Experience with capacity planning for level production in casual genres, including the use of automation and AI tools
• Comfortable iterating quickly based on live KPIs and player feedback
• Ability to thrive in Agile development environments
• Strong communication skills, with the ability to clearly articulate design intent and logic across disciplines
• Experience designing within hybrid-casual genres
• Familiarity with A/B testing frameworks and live balancing tools
• Background in economy simulation, retention modeling, or monetization design
• Hands-on experience with source/sink modeling and reward pacing systems
• Experience with expected value modeling, difficulty curve design, and win-rate-based balancing
• If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you.
• This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.