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Jobs(31,365)/Game Designer Role(37)/Limit Break (6) - ゲームデザイナー(メカニクス)Game Designer (Mechanics) (Japan)
Limit Break

Limit Break - ゲームデザイナー(メカニクス)Game Designer (Mechanics) (Japan)

Tokyo / Singapore / Korea / Barcelona5mo ago
In OfficeAPACCryptocurrencyData AnalyticsGame DesignerDAU

Requirements

• Strong interest in game design, level design, player psychology, and data science • Clear understanding of how difficulty design, gameplay flow, and economic systems influence retention and monetization • Ability to analyze quantitative metrics (e.g., win/loss rates, ARPDAU, Expected Value, retention deltas) and translate insights into actionable design decisions • Experience with capacity planning for level production in casual genres, including the use of automation and AI tools • Comfortable iterating quickly based on live KPIs and player feedback • Ability to thrive in Agile development environments • Strong communication skills, with the ability to clearly articulate design intent and logic across disciplines • Experience designing within hybrid-casual genres • Familiarity with A/B testing frameworks and live balancing tools • Background in economy simulation, retention modeling, or monetization design • Hands-on experience with source/sink modeling and reward pacing systems • Experience with expected value modeling, difficulty curve design, and win-rate-based balancing • If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you. • This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe.

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