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Jobs(26,670)/Graphics Engineer Role(15)/hypersonica-prod (11) - Simulation Engineer
hypersonica-prod

hypersonica-prod - Simulation Engineer

Munich or London+ Equity1w ago
In OfficeMidEMEAGraphics Engineer

Requirements

• You have 3+ years of experience in simulation and modelling. Background in weapons effects modelling is preferred. • You have a strong background in numerical simulation in either of high-speed flows using CFD, explicit dynamics using FEM, or Lagrangian particle tracking for modelling explosive events. • You have the technical skill to build automated workflows and simulation pipelines rather than just running existing tools. • You are comfortable in ambiguous, fast-paced environments. You don’t wait for a perfect roadmap; you create the path forward, bringing cross-functional colleagues along and ensuring the team maintains momentum in a collaborative way.

Responsibilities

• Build the Simulation Environment: Develop and manage the end-to-end architecture for effectiveness modelling, ensuring the environment can simulate complex interactions. • Conduct Trade-Off Studies. Perform sensitivity and trade-off analyses to balance variables like mass, shape, and material choices against mission requirements. • Improve the Models: Establish the methodology for validating simulation results against physical test data, ensuring the digital environment accurately reflects real-world physics. • Inform Design Decisions: Provide data-driven insights to the broader engineering team to determine key dependencies and constraints and to optimize overall system effectiveness • Standardize Metrics. Define and track quantitative performance indicators to measure system success.

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