• A passion for gaming, particularly casual mobile games.
• A solid grasp of level design principles and an up-to-date knowledge of the casual mobile audience, game markets, and player motivations.
• Practical experience working within game engines such as Unity or Unreal to set up, build, and adjust level content.
• Familiarity with modern design productivity tools or AI-assisted content tools to streamline design workflows.
• Ability to review player data, difficulty progression, and engagement metrics to make informed decisions on level tuning.
• Experience in mobile game design, QA, or general game creation.
• A degree in Game Design or a related field.
• Experience improving design workflows, templates, or level production processes.
• Experience sharing design best practices or helping teammates adopt new design tools.