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Jobs(30,708)/Software Engineer Role(2,060)/voldex (1) - Lead Software Engineer - Brookhaven
voldex

voldex - Lead Software Engineer - Brookhaven

Remote - Canada1w ago
RemoteStaffNASoftware EngineerReportingDiscordTableauSnowflake

Requirements

• 3–5+ years of Roblox game development experience • 1+ years of experience leading an engineering team of at least 3 people • Demonstrated mastery of Roblox game development • Shipped games or features on Roblox or similar platforms • Proven experience leading engineers through production feature delivery, including but not limited to: planning, estimation, implementation, QA, release, and post-launch support • Strong technical judgement with the ability to guide architecture, implementation patterns, code quality, and technical trade-offs across a team • Experience monitoring live game or product health through performance metrics, player feedback, incidents, regressions, crash rates, FPS, or related signals • Ability to coordinate release readiness, QA send-off, feature merges, incident response, and post-release follow-through • Strong cross-functional communication skills, with the ability to clearly explain priorities, risks, trade-offs, and technical expectations to product, design, QA, art, producers, engineers, and leadership • Ability to work hands-on when needed while remaining accountable for team-level delivery, quality, and operational outcomes • Bachelor’s degree in CS/Software Engineering or equivalent experience working in a development team • Experience building or scaling live game systems (economy, progression, multiplayer systems) • Familiarity with backend systems, services, or data pipelines • Strong understanding of player experience design and gameplay feel • Candidates are not expected to know our stack in advance, but Voldex’s tech stack includes: • Roblox Luau scripting, ROJO • Analytics pipelines (Snowflake,Tableau) • Collaboration tools: GitHub, Discord

Responsibilities

• Lead a small engineering team to deliver roadmap features predictably while balancing quality, velocity, technical risk, and business needs • Be accountable for the delivery of features owned by direct reports, ensuring work is well-scoped, estimated, sequenced, implemented, tested, merged, and released effectively • Own technical estimates produced by the team, ensuring estimates are realistic, account for dependencies and risks, and support reliable roadmap planning • Partner closely with product managers, producers, QA, design, art, and other stakeholders to align feature execution with business goals, player experience expectations, and technical constraints • Monitor game performance, live stability, crash rates, FPS, and post-release regressions; identify risks, escalate when needed, and drive action plans with the team • Set and enforce standards for code quality, maintainability, implementation, and review across the team • Mentor engineers on technical execution, code quality, player experience, Roblox/game platform constraints, and engineering judgment • Proactively improve game and feature quality by identifying opportunities to improve responsiveness, polish, stability, performance, and overall player experience • Collaborate with the manager and senior engineers to define technical initiatives, roadmap risks, operational improvements, and technical priorities for the game

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