Insomniac Games - Narrative Coordinator
Requirements
• Knowledgeable with MS office (especially Excel), familiarity with Final Draft and/or other screenwriting programs. Knowledgeable about game-making, pipelines, etc. experience in AAA environments a plus. • Experience in a bug database, or QA (Quality Assurance) a plus. • Must be able to build and maintain close rapport with other departments and remain flexible and ready to change priorities at a rapid pace. • Must have strong verbal and written communication skills, ability to correctly create • and prioritize tasks. • Adept at learning new and proprietary tools and procedures. Sets a good example as a • communicator, collaborator, and teammate, both internally and across disciplines. • Has a broad knowledge of, and passion for, game narratives and narrative systems. • At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. • The estimated base pay range for this role is listed below, this is an hourly rate. • $51.45—$51.45 USD • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. • Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Responsibilities
• Creates and oversees writing infrastructure by organizing directories and subdirectories for scripts and reference materials. • Prepares scripts, videos, communiques, and other materials needed for voice-over (VO) sessions. • Maintains dialogue scope documentation and assists Project Management in scheduling writers. • Works with Dialogue Supervisor on casting process and actor schedules; ensures all script lines are ready for recording. • Ensures all lines have appropriate metadata tags so dialogue assets can be easily categorized and organized for localization. • Partners with Localization Project Management to define and track deliverables for timely handoff. • Works with writers to determine appropriate timing for implementation and review of dialogue based on project milestones/requirements. • Works with writers and narrative designers to fix in-game dialogue issues. • Provides writing support as needed, including first draft dialogue. • Participates in peer review of scripts and writer’s room sessions for brainstorming, story development, and narrative problem solving. • Responsible for game and franchise continuity, reports issues as needed and works with appropriate parties to rectify. • Creates and maintains pipeline documentation and training for Story Department tools. • Partners with Cinematics Project Management to assist in performance capture preparations. • Attends story and design meetings to stay current on project status. • Remains abreast of design changes that require script updates, rewrites, and down-stream production plans • Other duties may be assigned • This job has no supervisory responsibilities • Reasoning Ability • Reasoning Ability • Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists. Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.
Apply in one click
Upload My Resume
Drop here or click to browse · Tap to choose · PDF, DOCX, DOC, RTF, TXT