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Jobs/Game Designer Role/hyperhug - Level Designer
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hyperhug

hyperhug - Level Designer

Remote - Asia-Pacific *4d ago
RemoteMidAPACGame DesignerRussianQuality ControlAssembly

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Requirements

• 3+ years of experience as a Level Designer on PC/console or midcore mobile game projects. • A strong portfolio showcasing level design work. • Deep technical proficiency with the Unity engine. • Extensive experience playing multiplayer games. • Understanding of open-world level design fundamentals. • High level of ownership and ability to work independently. • English - B1+ level, Russian - C1 level.

Responsibilities

• Creating game locations from concept to final implementation — including layout design, blockouts, assembly, and gameplay integration. • Quality control of game locations, ensuring they meet external requirements and technical limitations. • Optimizing levels to meet performance and technical requirements for mobile platforms. • Collaborating with artists and other designers to ensure strong visual composition and cohesive gameplay flow.

Benefits

• Flexible work options - you can work remotely. • The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms. • A strong, supportive team passionate about creating great games. • A flexible work environment. • Opportunities for professional growth. • A culture that values creativity, initiative, and collaboration.

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