spaitial - 3D Content Creator & Social Lead
Requirements
• 3+ years of professional experience in 3D content creation, creative technology, video production, social content, or a similar role. • An impressive reel showing clean, polished 3D videos, captures, and prototypes that you made yourself. • A track record of growing an audience or earning meaningful engagement through your own work or channels you have managed. • Strong visual judgement for 3D content. You can choose what to show, frame it clearly, and turn model output into content that is easy to understand. • Confident video production skills, including screen and in-world capture, editing, sound, captions, and delivery for different social formats. • High ownership and comfort with ambiguity. You can create the brief, make the work, publish it, and improve the process. • Hands-on experience with 3D scanning or photogrammetry; familiarity with Gaussian splats, neural rendering, generative 3D, or world models. • Experience with Blender, Unreal, Unity, PlayCanvas, or similar 3D tools. Three.js, WebGL, React Three Fiber, scripting, or other interactive coding is a plus, not a requirement. • Experience creating for AR, XR, Vision Pro, Quest, WebXR, or mobile spatial experiences. • An audience in 3D, VFX, games, film, design, AI, or spatial computing. • Experience working directly with research or engineering teams and turning unfinished technology into a clear public story. • Experience managing an online community, building creator relationships, or running community programs, workshops, hackathons, or live events. • Strong visual design across typography, layout, colour, and motion.
Responsibilities
• Own and grow our social presence. Run SpAItial’s organic channels across X, LinkedIn, and YouTube, including the content calendar, copy, publishing cadence, and channel quality. Develop repeatable series and lightweight production systems, then use performance and community signals to improve concepts and distribution. • Create 3D content. Find compelling ideas in our models and products, explore the outputs, choose strong viewpoints and sequences, and turn them into clean captures and stories people understand. • Produce video and tutorials. Make weekly short-form clips, product demos, launch films, showreels, behind-the-scenes pieces, and instructional content. • Prototype new use cases. Imagine what 3D foundation models can enable, then turn those ideas into quick prototypes with agents and other emerging tools. Explore new creative workflows, products, and ways to interact with generated worlds; coding is welcome but not required. • Manage and grow the community. Respond to comments and messages, moderate conversations, highlight community work, build creator relationships, surface product feedback, and help run creator programs, workshops, and jams.
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