teamLFG - Production Art Director
Requirements
• A passion for and/or desire to explore and iterate on possibilities of stylized (real-time)visuals• Embraces a "we" culture in addition to being an outstanding collaborator andcommunicator• Ability to take initiative to solve problems with excellent follow-through• Strong familiarity with the competitive gaming landscape • NICE-TO-HAVE SKILLS• Familiarity with development using Unreal Engine• Experience working on a live game (“game as a service”) • Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights. • At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. • This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below. • $208,000—$312,000 USD • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. • Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Responsibilities
• REQUIRED SKILLS• At least 3 years in an Art Director role• At least one shipping title experience as an Art Director• Experience with game engine implementation• Demonstrable experience leading, empowering, and collaborating with an art team throughmultiple phases of a large-scale, high-quality game project• Proven track record of delivering clear and consistent visual feedback that elevates otherartists’ work
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